ScummVM API documentation
chrono.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 #ifndef TOT_CHRONO_H
22 #define TOT_CHRONO_H
23 
24 #include "common/scummsys.h"
25 
26 namespace Tot {
27 
28 // const int kTickMs = 20;
29 const int kTickMs = 50;
30 const int kHalfTickMultiplier = 2;
31 const int kFrameEffectMs = 10;
32 
34 private:
35  uint32 _lastTick = 0;
36  byte _tickCount = 0;
37  byte _speedMultiplier = 1;
38 
39 public:
40  ChronoManager();
41  ~ChronoManager();
42  void updateChrono();
43  void delay(uint32 ms);
44  void changeSpeed();
45 
46  bool _gameTick = false;
47  bool _gameTickHalfSpeed = false;
48 };
49 
50 } // End of namespace Tot
51 #endif
Definition: anims.h:26
Definition: chrono.h:33