| actor (defined in Ultima::Nuvie::ActorPathFinder) | Ultima::Nuvie::ActorPathFinder | protected |
| actor_moved() override (defined in Ultima::Nuvie::SchedPathFinder) | Ultima::Nuvie::SchedPathFinder | virtual |
| ActorPathFinder(Actor *a, MapCoord g) (defined in Ultima::Nuvie::ActorPathFinder) | Ultima::Nuvie::ActorPathFinder | |
| check_dir(const MapCoord &loc, MapCoord &rel, sint8 rot=0) override (defined in Ultima::Nuvie::ActorPathFinder) | Ultima::Nuvie::ActorPathFinder | protectedvirtual |
| check_dir_and_distance(const MapCoord &loc, const MapCoord &g, MapCoord &rel_step, sint8 rotate) (defined in Ultima::Nuvie::ActorPathFinder) | Ultima::Nuvie::ActorPathFinder | protected |
| check_loc(const MapCoord &loc) override (defined in Ultima::Nuvie::SchedPathFinder) | Ultima::Nuvie::SchedPathFinder | virtual |
| check_loc(uint16 x, uint16 y, uint8 z) (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | |
| DirFinder() (defined in Ultima::Nuvie::DirFinder) | Ultima::Nuvie::DirFinder | inline |
| find_path() override (defined in Ultima::Nuvie::SchedPathFinder) | Ultima::Nuvie::SchedPathFinder | virtual |
| get_adjacent_dir(sint8 &xdir, sint8 &ydir, sint8 rotate) (defined in Ultima::Nuvie::DirFinder) | Ultima::Nuvie::DirFinder | static |
| get_closest_dir(MapCoord &rel_step) (defined in Ultima::Nuvie::ActorPathFinder) | Ultima::Nuvie::ActorPathFinder | |
| get_goal() (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | inlinevirtual |
| get_location() (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | inlinevirtual |
| get_next_move(MapCoord &step) override (defined in Ultima::Nuvie::SchedPathFinder) | Ultima::Nuvie::SchedPathFinder | virtual |
| get_normalized_dir(const MapCoord &from, const MapCoord &to, sint8 &xdir, sint8 &ydir) (defined in Ultima::Nuvie::DirFinder) | Ultima::Nuvie::DirFinder | static |
| get_nuvie_dir(sint16 xrel, sint16 yrel) (defined in Ultima::Nuvie::DirFinder) | Ultima::Nuvie::DirFinder | static |
| get_nuvie_dir(uint16 sx, uint16 sy, uint16 tx, uint16 ty, uint8 z) (defined in Ultima::Nuvie::DirFinder) | Ultima::Nuvie::DirFinder | static |
| get_turn_towards_dir(sint16 oxdir, sint16 oydir, sint8 txdir, sint8 tydir) (defined in Ultima::Nuvie::DirFinder) | Ultima::Nuvie::DirFinder | static |
| goal (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | protected |
| have_path() (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | virtual |
| incr_step() (defined in Ultima::Nuvie::SchedPathFinder) | Ultima::Nuvie::SchedPathFinder | protected |
| is_location_in_path() (defined in Ultima::Nuvie::SchedPathFinder) | Ultima::Nuvie::SchedPathFinder | protected |
| is_path_clear() (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | virtual |
| loc (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | protected |
| new_search(Path *new_path) (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | protected |
| next_step_i (defined in Ultima::Nuvie::SchedPathFinder) | Ultima::Nuvie::SchedPathFinder | protected |
| PathFinder() (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | |
| PathFinder(const MapCoord &s, const MapCoord &g) (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | |
| prev_step_i (defined in Ultima::Nuvie::SchedPathFinder) | Ultima::Nuvie::SchedPathFinder | protected |
| reached_goal() (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | inlinevirtual |
| SchedPathFinder(Actor *a, MapCoord g, Path *path_type) (defined in Ultima::Nuvie::SchedPathFinder) | Ultima::Nuvie::SchedPathFinder | |
| search (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | protected |
| search_towards_target(const MapCoord &g, MapCoord &rel_step) (defined in Ultima::Nuvie::ActorPathFinder) | Ultima::Nuvie::ActorPathFinder | protected |
| set_actor(Actor *a) (defined in Ultima::Nuvie::ActorPathFinder) | Ultima::Nuvie::ActorPathFinder | |
| set_goal(const MapCoord &g) (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | virtual |
| set_location(const MapCoord &l) (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | inlinevirtual |
| set_search(Path *new_path) (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | inline |
| set_start(const MapCoord &s) (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | virtual |
| start (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | protected |
| update_location() (defined in Ultima::Nuvie::ActorPathFinder) | Ultima::Nuvie::ActorPathFinder | virtual |
| ~ActorPathFinder() override (defined in Ultima::Nuvie::ActorPathFinder) | Ultima::Nuvie::ActorPathFinder | |
| ~PathFinder() (defined in Ultima::Nuvie::PathFinder) | Ultima::Nuvie::PathFinder | virtual |
| ~SchedPathFinder() override (defined in Ultima::Nuvie::SchedPathFinder) | Ultima::Nuvie::SchedPathFinder | |