ScummVM API documentation
gr_surface.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_GRAPHICS_GR_SURFACE_H
23 #define M4_GRAPHICS_GR_SURFACE_H
24 
25 #include "common/types.h"
26 #include "m4/m4_types.h"
27 
28 namespace M4 {
29 
30 class M4Surface : public Buffer {
31 private:
32  DisposeAfterUse::Flag _disposeAfterUse = DisposeAfterUse::NO;
33 
34  void drawInner(const Buffer &src, const byte *depthCodes, int x, int y,
35  bool forwards, int srcDepth, const byte *palette, const byte *inverseColorTable);
36 
37 public:
38  M4Surface() : Buffer() {}
39  M4Surface(const Buffer &src) : Buffer(src) {}
40  M4Surface(int sw, int sh);
41  M4Surface(const byte *src, int sw, int sh);
42 
43  ~M4Surface();
44 
49  void rleDraw(const byte *src, int x = 0, int y = 0);
50 
54  void draw(const Buffer &src, int x, int y, bool forwards = true,
55  const byte *depthCodes = nullptr, int srcDepth = -1,
56  const byte *inverseColorTable = nullptr, const byte *palette = nullptr);
57 };
58 
59 } // namespace M4
60 
61 #endif
void draw(const Buffer &src, int x, int y, bool forwards=true, const byte *depthCodes=nullptr, int srcDepth=-1, const byte *inverseColorTable=nullptr, const byte *palette=nullptr)
void rleDraw(const byte *src, int x=0, int y=0)
Definition: m4_types.h:67
Definition: database.h:28
Definition: gr_surface.h:30