ScummVM API documentation
scnplayer.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 * This file is dual-licensed.
22 * In addition to the GPLv3 license mentioned above, this code is also
23 * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
24 * full text of the license.
25 *
26 */
27
28#ifndef GOB_SCNPLAYER_H
29#define GOB_SCNPLAYER_H
30
31#include "common/str.h"
32#include "common/hashmap.h"
33#include "common/hash-str.h"
34
35#include "gob/demos/demoplayer.h"
36
37namespace Gob {
38
39class SCNPlayer : public DemoPlayer {
40public:
42 ~SCNPlayer() override;
43
44protected:
45 bool playStream(Common::SeekableReadStream &scn) override;
46
47private:
49
50 bool readLabels(Common::SeekableReadStream &scn, LabelMap &labels);
51
52 void gotoLabel(Common::SeekableReadStream &scn, const LabelMap &labels, const char *label);
53};
54
55} // End of namespace Gob
56
57#endif // GOB_SCNPLAYER_H
Definition: hashmap.h:85
Definition: stream.h:745
Definition: demoplayer.h:39
Definition: gob.h:166
Definition: scnplayer.h:39