ScummVM API documentation
scnplayer.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  *
21  * This file is dual-licensed.
22  * In addition to the GPLv3 license mentioned above, this code is also
23  * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
24  * full text of the license.
25  *
26  */
27 
28 #ifndef GOB_SCNPLAYER_H
29 #define GOB_SCNPLAYER_H
30 
31 #include "common/str.h"
32 #include "common/hashmap.h"
33 #include "common/hash-str.h"
34 
35 #include "gob/demos/demoplayer.h"
36 
37 namespace Gob {
38 
39 class SCNPlayer : public DemoPlayer {
40 public:
41  SCNPlayer(GobEngine *vm);
42  ~SCNPlayer() override;
43 
44 protected:
45  bool playStream(Common::SeekableReadStream &scn) override;
46 
47 private:
49 
50  bool readLabels(Common::SeekableReadStream &scn, LabelMap &labels);
51 
52  void gotoLabel(Common::SeekableReadStream &scn, const LabelMap &labels, const char *label);
53 };
54 
55 } // End of namespace Gob
56 
57 #endif // GOB_SCNPLAYER_H
Definition: gob.h:163
Definition: demoplayer.h:39
Definition: stream.h:745
Definition: anifile.h:40
Definition: hashmap.h:85
Definition: scnplayer.h:39