ScummVM API documentation
statusba.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef SLUDGE_STATUSBA_H
22#define SLUDGE_STATUSBA_H
23
24namespace Sludge {
25
26struct StatusBar {
27 Common::String text;
28 StatusBar *next;
29};
30
32 StatusBar *firstStatusBar;
33 uint16 alignStatus;
34 int litStatus;
35 int statusX, statusY;
36 int statusR, statusG, statusB;
37 int statusLR, statusLG, statusLB;
38};
39
41public:
43
44 void init();
45 void set(Common::String &txt);
46 void clear();
47 void addStatusBar();
48 void killLastStatus();
49 void statusBarColour(byte r, byte g, byte b);
50 void statusBarLitColour(byte r, byte g, byte b);
51 void setLitStatus(int i);
52 const Common::String statusBarText();
53 void positionStatus(int, int);
54 void draw();
55
56 // Load and save
57 bool loadStatusBars(Common::SeekableReadStream *stream);
58 void saveStatusBars(Common::WriteStream *stream);
59
60 // For freezing
61 void restoreBarStuff(StatusStuff *here);
62 StatusStuff *copyStatusBarStuff(StatusStuff *here);
63
64 void setAlignStatus(uint16 val) { _nowStatus->alignStatus = val; }
65
66private:
67 SpritePalette _verbLinePalette;
68 SpritePalette _litVerbLinePalette;
69
70 StatusStuff _mainStatus;
71 StatusStuff *_nowStatus;
72
73 SludgeEngine *_sludge;
74};
75
76} // End of namespace Sludge
77
78#endif
Definition: stream.h:745
Definition: str.h:59
Definition: stream.h:77
Definition: sludge.h:70
Definition: sprites.h:34
Definition: statusba.h:40
Definition: statusba.h:26
Definition: statusba.h:31