ScummVM API documentation
version.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * aint32 with this program; if not, write to the Free Software
19  *
20  *
21  * Based on the original sources
22  * Faery Tale II -- The Halls of the Dead
23  * (c) 1993-1996 The Wyrmkeep Entertainment Co.
24  */
25 
26 #ifndef SAGA2_VERSION_H
27 #define SAGA2_VERSION_H
28 
29 namespace Saga2 {
30 
31 #define VERSION_MAJOR "1"
32 #define VERSION_MINOR "00"
33 #define VERSION_LEVEL "02" // 1=ALPHA 2=BETA 3=GREEN 4=GOLD/RC 5=RELEASE
34 #define VERSION_BUILD "28"
35 
36 #ifdef __WATCOMC__
37 #define VERSION_OPSYS "DOS"
38 #else
39 #define VERSION_OPSYS "W95"
40 #endif
41 
42 /* ===================================================================== *
43  Target variables
44  * ===================================================================== */
45 
46 #define VERSION_STAMP VERSION_MAJOR "." VERSION_MINOR "." VERSION_LEVEL "." VERSION_BUILD "\0"
47 
48 } // end of namespace Saga2
49 
50 #endif
Definition: actor.h:32