ScummVM API documentation
pc_speaker.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM_SHARED_CLASSIC_PC_SPEAKER_H
23 #define MM_SHARED_CLASSIC_PC_SPEAKER_H
24 
25 #include "common/scummsys.h"
26 
27 namespace Audio {
28 class PCSpeaker;
29 }
30 
31 namespace MM {
32 namespace Shared {
33 namespace Classic {
34 
36  uint16 durationTicks;
37  uint16 pitDivisor;
38 };
39 
41  uint32 lengthUs;
42  float frequency;
43 };
44 
45 class PcSpeaker {
46 private:
47  Audio::PCSpeaker *_speaker = nullptr;
48  const PitSequenceEntry *_loopingPitSequence = nullptr;
49  uint32 _loopingPitTickMicros = 0;
50  bool _ready = false;
51 
52  void queuePitSequence(const PitSequenceEntry *sequence, uint32 tickMicros);
53 
54 public:
55  PcSpeaker();
56  ~PcSpeaker();
57 
58  bool init();
59  void stop();
60  bool isPlaying() const;
61 
62  void playTone(int frequency, int32 lengthMs);
63  void queueTone(float frequency, uint32 lengthUs);
64  void queueSilence(uint32 lengthUs);
65  void playPitSequence(const PitSequenceEntry *sequence, uint32 tickMicros, bool append = false, bool loop = false);
66  void playFrequencySequence(const FrequencySequenceEntry *sequence);
67  void update();
68 };
69 
70 } // namespace Classic
71 } // namespace Shared
72 } // namespace MM
73 
74 #endif
Definition: pc_speaker.h:35
Definition: pc_speaker.h:45
Definition: pc_speaker.h:40
Definition: detection.h:27
Definition: pcspk.h:34
Definition: system.h:38