ScummVM API documentation
res.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BAGEL_BAGLIB_RES_H
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#define BAGEL_BAGLIB_RES_H
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namespace
Bagel
{
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// This section should not change, the first cursor is always invalid
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#define BOF_INVALID 0
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// OBJ
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// Lists object types
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#define BOF_BMP_OBJ 1
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#define BOF_SPRITE_OBJ 2
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#define BOF_BUTTON_OBJ 3
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#define BOF_SOUND_OBJ 4
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#define BOF_LINK_OBJ 5
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#define BOF_TEXT_OBJ 6
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#define BOF_CHAR_OBJ 7
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#define BOF_VAR_OBJ 8
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#define BOF_AREA_OBJ 9
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#define BOF_MOVIE_OBJ 11
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#define BOF_COMM_OBJ 12
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#define BOF_EXPRESS_OBJ 13
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#define BOF_THING_OBJ 14
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#define BOF_RESPRNT_OBJ 15
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#define BOF_DOSSIER_OBJ 16
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// PAN
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// These CANNOT change
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#define BOF_LT_CURSOR 14
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#define BOF_UP_CURSOR 15
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#define BOF_RT_CURSOR 16
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#define BOF_DN_CURSOR 17
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#define BOF_TAKE_HAND 18
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#define BOF_HAND 19
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// WLD
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#define INV_WLD "INV_WLD"
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#define LOG_WLD "LOG_WLD"
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#define LOGZ_WLD "LOGZ_WLD"
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#define MAP_WLD "MAP_WLD"
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#define MOO_WLD "MOO_WLD"
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#define PDA_WLD "BPDA_WLD"
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#define PDAZ_WLD "BPDAZ_WLD"
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#define THUD_WLD "THUD_WLD"
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#define WIELD_WLD "BWIELD_WLD"
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}
// namespace Bagel
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#endif
Bagel
Definition:
bagel.h:31
engines
bagel
baglib
res.h
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