ScummVM API documentation
time.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
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8  * it under the terms of the GNU General Public License as published by
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14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef BLADERUNNER_TIME_H
23 #define BLADERUNNER_TIME_H
24 
25 #include "common/types.h"
26 
27 namespace BladeRunner {
28 
29 class BladeRunnerEngine;
30 
31 class Time {
32  BladeRunnerEngine *_vm;
33 
34  uint32 _start;
35  int _pauseCount;
36  uint32 _offset;
37  uint32 _pauseStart;
38 
39 public:
41 
42  uint32 currentSystem();
43  uint32 current();
44  int pause();
45  uint32 getPauseStart();
46  int resume();
47  bool isLocked();
48  void resetPauseStart();
49 };
50 
51 } // End of namespace BladeRunner
52 
53 #endif
Definition: time.h:31
Definition: actor.h:31
Definition: bladerunner.h:110