ScummVM API documentation
time.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef BLADERUNNER_TIME_H
23
#define BLADERUNNER_TIME_H
24
25
#include "common/types.h"
26
27
namespace
BladeRunner
{
28
29
class
BladeRunnerEngine;
30
31
class
Time
{
32
BladeRunnerEngine
*_vm;
33
34
uint32 _start;
35
int
_pauseCount;
36
uint32 _offset;
37
uint32 _pauseStart;
38
39
public
:
40
Time
(
BladeRunnerEngine
*vm);
41
42
uint32 currentSystem();
43
uint32 current();
44
int
pause();
45
uint32 getPauseStart();
46
int
resume();
47
bool
isLocked();
48
void
resetPauseStart();
49
};
50
51
}
// End of namespace BladeRunner
52
53
#endif
BladeRunner::Time
Definition:
time.h:31
BladeRunner
Definition:
actor.h:31
BladeRunner::BladeRunnerEngine
Definition:
bladerunner.h:110
engines
bladerunner
time.h
Generated on Tue Sep 6 2022 04:49:19 for ScummVM API documentation by
1.8.13