ScummVM API documentation
OpenALSoundData.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * Copyright (C) 2006-2010 - Frictional Games
24  *
25  * This file is part of HPL1 Engine.
26  */
27 
28 #ifndef HPL_OPENAL_SOUND_DATA_H
29 #define HPL_OPENAL_SOUND_DATA_H
30 
31 #include "hpl1/engine/sound/SoundData.h"
32 #include "hpl1/engine/system/SystemTypes.h"
33 
34 #include "audio/audiostream.h"
35 #include "common/ptr.h"
36 #include "common/str.h"
37 
38 namespace hpl {
39 
40 class cLowLevelSoundOpenAL;
41 
42 class cOpenALSoundData : public iSoundData {
43 public:
44  cOpenALSoundData(tString asName, bool abStream, cLowLevelSoundOpenAL *lowLevelSound);
46 
47  bool CreateFromFile(const tString &asFile);
48 
49  iSoundChannel *CreateChannel(int alPriority);
50 
51  bool IsStream() { return mbStream; }
52 
53 private:
54  Common::SharedPtr<byte> _audioData = nullptr;
55  uint32 _audioDataSize = 0;
56  uint _format = 0;
57  cLowLevelSoundOpenAL *_lowLevelSound;
58 };
59 
60 } // namespace hpl
61 
62 #endif // HPL_OPENAL_SOUND_DATA_H
Definition: AI.h:36
Definition: str.h:59
Definition: SoundData.h:39
Definition: OpenALSoundData.h:42
Definition: SoundChannel.h:46
Definition: LowLevelSoundOpenAL.h:43