This is the complete list of members for Ultima::Ultima8::CurrentMap, including all inherited members.
| addItem(Item *item) | Ultima::Ultima8::CurrentMap | |
| addItemToEnd(Item *item) | Ultima::Ultima8::CurrentMap | |
| addTargetItem(const Item *item) | Ultima::Ultima8::CurrentMap | |
| areaSearch(UCList *itemlist, const uint8 *loopscript, uint32 scriptsize, const Item *item, uint16 range, bool recurse, int32 x=0, int32 y=0) const | Ultima::Ultima8::CurrentMap | |
| clear() (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| CurrentMap() (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| findBestTargetItem(int32 x, int32 y, int32 z, Direction dir, DirectionMode dirmode) | Ultima::Ultima8::CurrentMap | |
| findDestination(uint16 id) (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| getChunkSize() const (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | inline |
| getItemList(int32 gx, int32 gy) const (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| getNum() const | Ultima::Ultima8::CurrentMap | |
| getPositionInfo(const Box &target, const Box &start, uint32 shapeflags, ObjId id) const (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| getPositionInfo(int32 x, int32 y, int32 z, uint32 shape, ObjId id) const (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| INTRINSIC(I_canExistAt) (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| INTRINSIC(I_canExistAtPoint) (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| isChunkFast(int32 cx, int32 cy) const (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | inline |
| load(Common::ReadStream *rs, uint32 version) (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| loadMap(Map *map) (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| removeItem(Item *item) (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| removeItemFromList(Item *item, int32 oldx, int32 oldy) (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| removeTargetItem(const Item *item) | Ultima::Ultima8::CurrentMap | |
| save(Common::WriteStream *ws) (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| scanForValidPosition(int32 x, int32 y, int32 z, const Item *item, Direction movedir, bool wantsupport, int32 &tx, int32 &ty, int32 &tz) | Ultima::Ultima8::CurrentMap | |
| setFastAtPoint(const Point3 &pt) (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| setMap(Map *map) | Ultima::Ultima8::CurrentMap | inline |
| setWholeMapFast() (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| surfaceSearch(UCList *itemlist, const uint8 *loopscript, uint32 scriptsize, const Item *item, bool above, bool below, bool recurse=false) const (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| sweepTest(const Point3 &start, const Point3 &end, const int32 dims[3], uint32 shapeflags, ObjId item, bool solid_only, Std::list< SweepItem > *hit) const | Ultima::Ultima8::CurrentMap | |
| updateFastArea(const Point3 &from, const Point3 &to) | Ultima::Ultima8::CurrentMap | |
| writeback() (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap | |
| ~CurrentMap() (defined in Ultima::Ultima8::CurrentMap) | Ultima::Ultima8::CurrentMap |