ScummVM API documentation
lstx.h
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#ifndef LSTX_H
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#define LSTX_H
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namespace
Grim
{
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typedef
union
{
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int
vInt;
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float
vReal;
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char
*pChar;
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long
vLong;
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TaggedString
*pTStr;
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TProtoFunc
*pFunc;
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}
YYSTYPE
;
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#define WRONGTOKEN 258
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#define NIL 259
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#define IF 260
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#define THEN 261
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#define ELSE 262
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#define ELSEIF 263
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#define WHILE 264
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#define DO 265
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#define REPEAT 266
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#define UNTIL 267
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#define END 268
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#define RETURN 269
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#define LOCAL 270
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#define FUNCTION 271
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#define DOTS 272
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#define NUMBER 273
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#define NAME 274
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#define STRING 275
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#define AND 276
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#define OR 277
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#define EQ 278
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#define NE 279
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#define LE 280
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#define GE 281
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#define CONC 282
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#define UNARY 283
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#define NOT 284
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extern
YYSTYPE
luaY_lval;
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}
// end of namespace Grim
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#endif
Grim::TProtoFunc
Definition:
lobject.h:93
Grim::TaggedString
Definition:
lobject.h:82
Grim
Definition:
actor.h:33
Grim::YYSTYPE
Definition:
lstx.h:7
engines
grim
lua
lstx.h
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