This is the complete list of members for Buried::SoundManager, including all inherited members.
adjustAmbientSoundVolume(byte newVolumeLevel, bool fade, byte steps, uint32 fadeLength) (defined in Buried::SoundManager) | Buried::SoundManager | |
adjustSecondaryAmbientSoundVolume(byte newVolumeLevel, bool fade, byte steps, uint32 fadeLength) (defined in Buried::SoundManager) | Buried::SoundManager | |
adjustSoundEffectSoundVolume(int effectID, byte newVolumeLevel, bool fade, byte steps, uint32 fadeLength) (defined in Buried::SoundManager) | Buried::SoundManager | |
getSecondaryAmbientPosition() (defined in Buried::SoundManager) | Buried::SoundManager | |
isAmbientSoundPlaying() (defined in Buried::SoundManager) | Buried::SoundManager | |
isAsynchronousAICommentPlaying() (defined in Buried::SoundManager) | Buried::SoundManager | |
isInterfaceSoundPlaying() (defined in Buried::SoundManager) | Buried::SoundManager | |
isSoundEffectPlaying(int effectID) (defined in Buried::SoundManager) | Buried::SoundManager | |
pause(bool shouldPause) (defined in Buried::SoundManager) | Buried::SoundManager | |
playAsynchronousAIComment(const Common::Path &fileName) (defined in Buried::SoundManager) | Buried::SoundManager | |
playInterfaceSound(const Common::Path &fileName) (defined in Buried::SoundManager) | Buried::SoundManager | |
playSoundEffect(const Common::Path &fileName, int volume=127, bool loop=false, bool oneShot=true) (defined in Buried::SoundManager) | Buried::SoundManager | |
playSynchronousAIComment(const Common::Path &fileName) (defined in Buried::SoundManager) | Buried::SoundManager | |
playSynchronousSoundEffect(const Common::Path &fileName, int volume=127) (defined in Buried::SoundManager) | Buried::SoundManager | |
restart() (defined in Buried::SoundManager) | Buried::SoundManager | |
restartSecondaryAmbientSound() (defined in Buried::SoundManager) | Buried::SoundManager | |
setAmbientSound(const Common::Path &fileName=Common::Path(), bool fade=false, byte finalVolumeLevel=64) (defined in Buried::SoundManager) | Buried::SoundManager | |
setSecondaryAmbientSound(const Common::Path &fileName=Common::Path(), bool fade=false, byte finalVolumeLevel=64) (defined in Buried::SoundManager) | Buried::SoundManager | |
shutDown() (defined in Buried::SoundManager) | Buried::SoundManager | |
SoundManager(BuriedEngine *vm) (defined in Buried::SoundManager) | Buried::SoundManager | |
startFootsteps(int footstepsID) (defined in Buried::SoundManager) | Buried::SoundManager | |
startup() (defined in Buried::SoundManager) | Buried::SoundManager | |
stop() (defined in Buried::SoundManager) | Buried::SoundManager | |
stopAsynchronousAIComment() (defined in Buried::SoundManager) | Buried::SoundManager | |
stopFootsteps() (defined in Buried::SoundManager) | Buried::SoundManager | |
stopInterfaceSound() (defined in Buried::SoundManager) | Buried::SoundManager | |
stopSound(int soundId) (defined in Buried::SoundManager) | Buried::SoundManager | |
stopSoundEffect(int effectID) (defined in Buried::SoundManager) | Buried::SoundManager | |
timerCallback() (defined in Buried::SoundManager) | Buried::SoundManager | |
~SoundManager() (defined in Buried::SoundManager) | Buried::SoundManager |