ScummVM API documentation
QDEngine::qdInterfaceDispatcher Member List

This is the complete list of members for QDEngine::qdInterfaceDispatcher, including all inherited members.

activate() (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
add_resource(const Common::Path file_name, const qdInterfaceElementState *owner)QDEngine::qdInterfaceDispatcher
add_screen(qdInterfaceScreen *scr)QDEngine::qdInterfaceDispatcher
char_input_handler(int vkey) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcher
deactivate() (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
disable_autohide() (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
get_dispatcher() (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinlinestatic
get_resource(const Common::Path file_name) constQDEngine::qdInterfaceDispatcherinline
get_save_title() const (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcher
get_screen(const char *screen_name)QDEngine::qdInterfaceDispatcher
handle_event(int event_code, const char *event_data, qdInterfaceObjectBase *sender=NULL)QDEngine::qdInterfaceDispatcher
has_ingame_screen(bool inventory_state=false) constQDEngine::qdInterfaceDispatcherinline
has_main_menu() constQDEngine::qdInterfaceDispatcherinline
has_save_prompt_screen() const (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
has_save_title_screen() const (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
ingame_screen_name(bool inventory_state=false) constQDEngine::qdInterfaceDispatcherinline
is_active() const (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
is_autohide_enabled() const (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
is_mouse_hover() const (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
is_screen_active(const qdInterfaceScreen *p) constQDEngine::qdInterfaceDispatcherinline
is_screen_in_list(const qdInterfaceScreen *scr)QDEngine::qdInterfaceDispatcher
keyboard_handler(Common::KeyCode vkey)QDEngine::qdInterfaceDispatcher
load_script(const xml::tag *p)QDEngine::qdInterfaceDispatcher
main_menu_screen_name() constQDEngine::qdInterfaceDispatcherinline
MODAL_SCREEN_OTHER enum value (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcher
MODAL_SCREEN_SAVE_NAME_EDIT enum value (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcher
MODAL_SCREEN_SAVE_OVERWRITE enum value (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcher
ModalScreenMode enum nameQDEngine::qdInterfaceDispatcher
modalScreenMode() const (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
mouse_handler(int x, int y, mouseDispatcher::mouseEvent ev)QDEngine::qdInterfaceDispatcher
name() constQDEngine::qdNamedObjectBaseinline
need_save_screenshot() constQDEngine::qdInterfaceDispatcherinline
need_scene_redraw() constQDEngine::qdInterfaceDispatcherinline
need_show_save_time() constQDEngine::qdInterfaceDispatcherinline
need_show_save_title() const (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
operator=(const qdInterfaceObjectBase &obj) (defined in QDEngine::qdInterfaceObjectBase)QDEngine::qdInterfaceObjectBaseprotected
operator=(const qdNamedObjectBase &obj) (defined in QDEngine::qdNamedObjectBase)QDEngine::qdNamedObjectBase
option_value(int option_id, const char *option_data=NULL) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherstatic
owner() constQDEngine::qdInterfaceObjectBaseinline
post_redraw() (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcher
pre_redraw() (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcher
qdInterfaceDispatcher() (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcher
qdInterfaceObjectBase() (defined in QDEngine::qdInterfaceObjectBase)QDEngine::qdInterfaceObjectBase
qdInterfaceObjectBase(const qdInterfaceObjectBase &obj) (defined in QDEngine::qdInterfaceObjectBase)QDEngine::qdInterfaceObjectBase
qdNamedObjectBase() (defined in QDEngine::qdNamedObjectBase)QDEngine::qdNamedObjectBase
qdNamedObjectBase(const qdNamedObjectBase &obj) (defined in QDEngine::qdNamedObjectBase)QDEngine::qdNamedObjectBase
quant(float dt)QDEngine::qdInterfaceDispatcher
redraw(int dx=0, int dy=0) constQDEngine::qdInterfaceDispatcher
remove_resource(const Common::Path file_name, const qdInterfaceElementState *owner)QDEngine::qdInterfaceDispatcher
remove_screen(qdInterfaceScreen *scr)QDEngine::qdInterfaceDispatcher
rename_screen(qdInterfaceScreen *scr, const char *name)QDEngine::qdInterfaceDispatcher
save_font_color() constQDEngine::qdInterfaceDispatcherinline
save_font_type() constQDEngine::qdInterfaceDispatcherinline
save_prompt_screen_name() constQDEngine::qdInterfaceDispatcherinline
save_script(Common::WriteStream &fh, int indent=0) constQDEngine::qdInterfaceDispatcher
save_title_screen_name() const (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
screen_list() constQDEngine::qdInterfaceDispatcherinline
screen_list_t typedef (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcher
select_background_screen(qdInterfaceScreen *p)QDEngine::qdInterfaceDispatcher
select_ingame_screen(bool inventory_state=false)QDEngine::qdInterfaceDispatcher
select_screen(const char *screen_name, bool lock_resources=false)QDEngine::qdInterfaceDispatcher
selected_screen() const (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
set_dispatcher(qdInterfaceDispatcher *p) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinlinestatic
set_ingame_screen(const char *name, bool inventory_state=false)QDEngine::qdInterfaceDispatcher
set_main_menu_screen(const char *name)QDEngine::qdInterfaceDispatcher
set_name(const char *p)QDEngine::qdNamedObjectBaseinline
set_next_screen(const char *screen_name)QDEngine::qdInterfaceDispatcherinline
set_option_value(int option_id, int value, const char *oprtion_data=NULL) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherstatic
set_owner(qdInterfaceObjectBase *p)QDEngine::qdInterfaceObjectBaseinline
set_save_font_color(int clr) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
set_save_font_type(int type) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
set_save_prompt_screen_name(const char *str) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
set_save_title(const char *title) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcher
set_save_title_screen_name(const char *name) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
set_scene_redraw(bool state)QDEngine::qdInterfaceDispatcherinline
setModalScreenMode(ModalScreenMode mode) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
toggle_end_game_mode(bool state) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
toggle_mouse_hover() (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
toggle_save_screenshot(bool state) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
toggle_show_save_time(bool state) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
toggle_show_save_title(bool state) (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcherinline
update_personage_buttons()QDEngine::qdInterfaceDispatcher
~qdInterfaceDispatcher() (defined in QDEngine::qdInterfaceDispatcher)QDEngine::qdInterfaceDispatcher
~qdInterfaceObjectBase() (defined in QDEngine::qdInterfaceObjectBase)QDEngine::qdInterfaceObjectBase
~qdNamedObjectBase()=0 (defined in QDEngine::qdNamedObjectBase)QDEngine::qdNamedObjectBasepure virtual