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kofont.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef DARKSEED_KOFONT_H
23 #define DARKSEED_KOFONT_H
24 
25 #include "graphics/font.h"
26 #include "common/file.h"
27 #include "darkseed/gamefont.h"
28 
29 namespace Darkseed {
30 
31 class KoFont : public Graphics::Font {
32 private:
36  Common::Array<Common::Array<uint8>> _fontDataSetOther;
37 
38  GameFont *_gameFont;
39 
40 public:
41  KoFont();
42  ~KoFont();
43 
44  int getFontHeight() const override;
45  int getMaxCharWidth() const override;
46  int getCharWidth(uint32 chr) const override;
47  void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override;
48 
49  static void extractKoIndexComponents(uint32 charIdx, uint16 *param_2, uint16 *param_3, uint16 *param_4);
50  static bool isConsonant(uint32 charIdx);
51  static Common::U32String getObjectString(const Common::U32String &object);
52  static Common::U32String getTopicString(const Common::U32String &object);
53  static Common::U32String getLinkingString(const Common::U32String &object);
54  static Common::U32String getLocationString(const Common::U32String &object);
55 private:
56  void loadFontDataSet(Common::Array<Common::Array<uint8>> &dataSet, int size, int packedGlyphSize, Common::File &file);
57  void loadFontGlyph(Common::Array<uint8> &pixels, int packedGlyphSize, Common::File &file);
58 
59  void createGlyph(uint8 *pixels, uint32 chr) const;
60  void addToGlyph(uint8 *destPixels, int16 index) const;
61  void addPixels(uint8 *destPixels, const Common::Array<uint8> &pixels) const;
62  int getOtherCharIdx(uint32 chr) const;
63  void drawOtherGlyph(Graphics::Surface *dst, uint8 chr, int x, int y) const;
64 };
65 
66 } // namespace Darkseed
67 
68 #endif // DARKSEED_KOFONT_H
Definition: font.h:83
Definition: surface.h:67
Definition: array.h:52
Definition: kofont.h:31
Definition: ustr.h:57
Definition: file.h:47
Definition: gamefont.h:31
int getCharWidth(uint32 chr) const override
void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const override
int getMaxCharWidth() const override
int getFontHeight() const override
Definition: adlib_dsf.h:27