ScummVM API documentation
service_elevator.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef TITANIC_SERVICE_ELEVATOR_H
23 #define TITANIC_SERVICE_ELEVATOR_H
24 
25 #include "titanic/game/transport/transport.h"
26 
27 namespace Titanic {
28 
29 class CServiceElevator : public CTransport {
30  DECLARE_MESSAGE_MAP;
31  bool BodyInBilgeRoomMsg(CBodyInBilgeRoomMsg *msg);
32  bool EnterViewMsg(CEnterViewMsg *msg);
33  bool ServiceElevatorMsg(CServiceElevatorMsg *msg);
34  bool TimerMsg(CTimerMsg *msg);
35  bool ServiceElevatorFloorRequestMsg(CServiceElevatorFloorRequestMsg *msg);
36  bool LeaveRoomMsg(CLeaveRoomMsg *msg);
37  bool OpeningCreditsMsg(COpeningCreditsMsg *msg);
38 private:
39  static bool _v1;
40  static int _v2;
41  static int _v3;
42 
43  int _fieldF8;
44  int _soundHandle1;
45  int _timerId;
46  int _soundHandle2;
47 public:
48  CLASSDEF;
50 
54  void save(SimpleFile *file, int indent) override;
55 
59  void load(SimpleFile *file) override;
60 };
61 
62 } // End of namespace Titanic
63 
64 #endif /* TITANIC_SERVICE_ELEVATOR_H */
Definition: transport.h:29
void load(SimpleFile *file) override
Definition: messages.h:289
Definition: messages.h:309
Definition: simple_file.h:49
Definition: messages.h:188
Definition: messages.h:330
Definition: messages.h:360
Definition: service_elevator.h:29
Definition: arm.h:30
void save(SimpleFile *file, int indent) override
Definition: messages.h:260