ScummVM API documentation
Sherlock::Scene Member List
This is the complete list of members for
Sherlock::Scene
, including all inherited members.
_animating
(defined in
Sherlock::Scene
)
Sherlock::Scene
_bgShapes
(defined in
Sherlock::Scene
)
Sherlock::Scene
_cAnim
(defined in
Sherlock::Scene
)
Sherlock::Scene
_cAnimFramePause
(defined in
Sherlock::Scene
)
Sherlock::Scene
_canimShapes
(defined in
Sherlock::Scene
)
Sherlock::Scene
_comments
(defined in
Sherlock::Scene
)
Sherlock::Scene
_compressed
(defined in
Sherlock::Scene
)
Sherlock::Scene
_currentScene
(defined in
Sherlock::Scene
)
Sherlock::Scene
_descText
(defined in
Sherlock::Scene
)
Sherlock::Scene
_doBgAnimDone
(defined in
Sherlock::Scene
)
Sherlock::Scene
_entrance
(defined in
Sherlock::Scene
)
Sherlock::Scene
_exits
(defined in
Sherlock::Scene
)
Sherlock::Scene
_goToScene
(defined in
Sherlock::Scene
)
Sherlock::Scene
_images
(defined in
Sherlock::Scene
)
Sherlock::Scene
_invGraphicItems
(defined in
Sherlock::Scene
)
Sherlock::Scene
_objSoundList
(defined in
Sherlock::Scene
)
Sherlock::Scene
_restoreFlag
(defined in
Sherlock::Scene
)
Sherlock::Scene
_roomFilename
(defined in
Sherlock::Scene
)
Sherlock::Scene
protected
_scaleZones
(defined in
Sherlock::Scene
)
Sherlock::Scene
_sceneStats
(defined in
Sherlock::Scene
)
Sherlock::Scene
_sequenceBuffer
(defined in
Sherlock::Scene
)
Sherlock::Scene
_sounds
(defined in
Sherlock::Scene
)
Sherlock::Scene
_tempFadeStyle
(defined in
Sherlock::Scene
)
Sherlock::Scene
_version
(defined in
Sherlock::Scene
)
Sherlock::Scene
_vm
(defined in
Sherlock::Scene
)
Sherlock::Scene
protected
_walkDirectory
(defined in
Sherlock::Scene
)
Sherlock::Scene
_walkedInScene
(defined in
Sherlock::Scene
)
Sherlock::Scene
_walkPoints
(defined in
Sherlock::Scene
)
Sherlock::Scene
_zones
(defined in
Sherlock::Scene
)
Sherlock::Scene
checkBgShapes
()
Sherlock::Scene
protected
virtual
checkForExit
(const Common::Rect &r)
Sherlock::Scene
checkForZones
(const Common::Point &pt, int zoneType)
Sherlock::Scene
checkSceneFlags
(bool mode)
Sherlock::Scene
closestZone
(const Common::Point &pt)=0
Sherlock::Scene
pure virtual
doBgAnim
()=0
Sherlock::Scene
pure virtual
drawAllShapes
()=0
Sherlock::Scene
protected
pure virtual
findBgShape
(const Common::Point &pt)=0
Sherlock::Scene
pure virtual
freeScene
()
Sherlock::Scene
virtual
init
(SherlockEngine *vm) (defined in
Sherlock::Scene
)
Sherlock::Scene
static
loadScene
(const Common::Path &filename)
Sherlock::Scene
protected
virtual
paletteLoaded
()
Sherlock::Scene
inline
protected
virtual
Scene
(SherlockEngine *vm) (defined in
Sherlock::Scene
)
Sherlock::Scene
protected
selectScene
()
Sherlock::Scene
startCAnim
(int cAnimNum, int playRate=1)=0
Sherlock::Scene
pure virtual
synchronize
(Serializer &s)
Sherlock::Scene
virtual
toggleObject
(const Common::String &name)
Sherlock::Scene
updateBackground
()
Sherlock::Scene
virtual
whichZone
(const Common::Point &pt)
Sherlock::Scene
~Scene
() (defined in
Sherlock::Scene
)
Sherlock::Scene
virtual
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