ScummVM API documentation
character_base.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM1_VIEWS_CHARACTER_BASE_H
23 #define MM1_VIEWS_CHARACTER_BASE_H
24 
25 #include "common/array.h"
26 #include "mm/mm1/views/text_view.h"
27 
28 namespace MM {
29 namespace MM1 {
30 namespace Views {
31 
39 class CharacterBase : public TextView {
40 private:
41  void printStats();
42  void printSummary();
43  void printInventory();
44 protected:
45  void printCondition();
46 
47 public:
48  CharacterBase(const Common::String &name) : TextView(name) {}
49  ~CharacterBase() {}
50 
51  bool msgAction(const ActionMessage &msg) override;
52  void draw() override;
53 };
54 
55 } // namespace Views
56 } // namespace MM1
57 } // namespace MM
58 
59 #endif
Definition: str.h:59
Definition: text_view.h:35
Definition: messages.h:49
Definition: detection.h:27
Definition: character_base.h:39