ScummVM API documentation
console.h
1
2/* ScummVM - Graphic Adventure Engine
3 *
4 * ScummVM is the legal property of its developers, whose names
5 * are too numerous to list here. Please refer to the COPYRIGHT
6 * file distributed with this source distribution.
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 */
22
23#ifndef PHOENIXVR_CONSOLE_H
24#define PHOENIXVR_CONSOLE_H
25
26#include "gui/debugger.h"
27
28namespace PhoenixVR {
29
30class Console : public GUI::Debugger {
31private:
32 bool cmdWarp(int argc, const char **argv);
33 bool cmdScript(int argc, const char **argv);
34 bool cmdStopAllSounds(int argc, const char **argv);
35 bool cmdNextLevel(int argc, const char **argv);
36
37public:
38 Console();
39 ~Console() override;
40
41 void registerVar(const Common::String &name, int *ptr) {
42 GUI::Debugger::registerVar(name, ptr);
43 }
45};
46
47} // End of namespace PhoenixVR
48
49#endif // PHOENIXVR_CONSOLE_H
Definition: str.h:59
Definition: debugger.h:41
void clearVars()
Definition: console.h:30