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atari-graphics-asm.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BACKENDS_GRAPHICS_ATARI_ASM_H
23 #define BACKENDS_GRAPHICS_ATARI_ASM_H
24 
25 #include "common/scummsys.h"
26 
27 extern "C" {
28 
41 void asm_draw_4bpl_sprite(uint16 *dstBuffer, const uint16 *srcBuffer, const uint16 *srcMask,
42  uint destX, uint destY, uint dstPitch, uint w, uint h);
55 void asm_draw_8bpl_sprite(uint16 *dstBuffer, const uint16 *srcBuffer, const uint16 *srcMask,
56  uint destX, uint destY, uint dstPitch, uint w, uint h);
57 
58 }
59 
60 #endif