ScummVM API documentation
atari-graphics-asm.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef BACKENDS_GRAPHICS_ATARI_ASM_H
23#define BACKENDS_GRAPHICS_ATARI_ASM_H
24
25#include "common/scummsys.h"
26
27extern "C" {
28
44void asm_draw_4bpl_sprite(uint16 *dstBuffer, const uint16 *srcBuffer, const uint16 *srcMask,
45 uint destX, uint destY, uint dstPitch, uint srcPitch, uint w, uint h,
46 bool skipFirstPix16, bool skipLastPix16);
62void asm_draw_8bpl_sprite(uint16 *dstBuffer, const uint16 *srcBuffer, const uint16 *srcMask,
63 uint destX, uint destY, uint dstPitch, uint srcPitch, uint w, uint h,
64 bool skipFirstPix16, bool skipLastPix16);
65
66}
67
68#endif