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fileio.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_FILEIO_FILEIO_H
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#define M4_FILEIO_FILEIO_H
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#include "common/stream.h"
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namespace
M4
{
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enum
AccessMode {
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UNOPENED,
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READ
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};
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enum
FileMode {
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BINARY,
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TEXT
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};
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struct
Hag_Name_Record
{
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char
filename[33];
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byte hagfile;
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struct
Hag_Name_Record
*next;
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};
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struct
Hag_Record
{
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char
hag_name[33];
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byte hagfile;
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Common::Stream
*hag_fp;
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uint32 hag_pos;
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Hag_Record
*next;
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};
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Common::Stream
*f_io_open(
const
Common::Path
&filename,
const
Common::String
&mode);
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void
f_io_close(
Common::Stream
*stream);
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}
// namespace M4
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#endif
M4::Hag_Name_Record
Definition:
fileio.h:39
Common::String
Definition:
str.h:59
Common::Path
Definition:
path.h:52
M4::Hag_Record
Definition:
fileio.h:45
M4
Definition:
database.h:28
Common::Stream
Definition:
stream.h:48
engines
m4
fileio
fileio.h
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