22 #ifndef WATCHMAKER_DO_STRING_H 23 #define WATCHMAKER_DO_STRING_H 25 #include "watchmaker/types.h" 26 #include "watchmaker/globvar.h" 27 #include "watchmaker/game.h" 31 void doString(WGame &game);
32 bool PlayerSpeak(WGame &game, int32 n);
33 void ShowObjName(Init &init, int32 ob);
34 void ShowInvObjName(Init &init, int32 obj);
38 #endif // WATCHMAKER_DO_STRING_H Definition: 2d_stuff.h:30