ScummVM API documentation
play_on_act.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_PLAY_ON_ACT_H
23#define TITANIC_PLAY_ON_ACT_H
24
25#include "titanic/core/background.h"
26
27namespace Titanic {
28
29class CPlayOnAct : public CBackground {
30 DECLARE_MESSAGE_MAP;
31 bool ActMsg(CActMsg *msg);
32 bool LeaveViewMsg(CLeaveViewMsg *msg);
33public:
34 CLASSDEF;
35
39 void save(SimpleFile *file, int indent) override;
40
44 void load(SimpleFile *file) override;
45};
46
47} // End of namespace Titanic
48
49#endif /* TITANIC_PLAY_ON_ACT_H */
Definition: messages.h:256
Definition: background.h:30
Definition: messages.h:312
Definition: play_on_act.h:29
void load(SimpleFile *file) override
void save(SimpleFile *file, int indent) override
Definition: simple_file.h:49