22 #ifndef ILLUSIONS_CURSOR_H 23 #define ILLUSIONS_CURSOR_H 28 class IllusionsEngine;
33 void place(
Control *control, uint32 sequenceId);
34 void setActorIndex(
int actorIndex,
int a,
int b);
35 void setControl(
Control *control);
38 void cursorControlRoutine(
Control *control, uint32 deltaTime);
53 #endif // ILLUSIONS_CURSOR_H
Definition: illusions.h:92