|
int | AGS3::Globals::_editor_debugging_enabled = 0 |
|
int | AGS3::Globals::_editor_debugging_initialized = 0 |
|
char | AGS3::Globals::_editor_debugger_instance_token [100] |
|
IAGSEditorDebugger * | AGS3::Globals::_editor_debugger = nullptr |
|
int | AGS3::Globals::_break_on_next_script_step = 0 |
|
volatile int | AGS3::Globals::_game_paused_in_debugger = 0 |
|
std::vector< Breakpoint > | AGS3::Globals::_breakpoints |
|
int | AGS3::Globals::_debug_flags = 0 |
|
int | AGS3::Globals::_display_fps |
|
std::unique_ptr< AGS::Engine::MessageBuffer > * | AGS3::Globals::_DebugMsgBuff |
|
std::unique_ptr< AGS::Engine::LogFile > * | AGS3::Globals::_DebugLogFile |
|
AGS::Shared::DebugManager * | AGS3::Globals::_DbgMgr |
|