ScummVM API documentation
debug globals

Description

Classes

struct  AGS3::Globals::Breakpoint
 

Variables

int AGS3::Globals::_editor_debugging_enabled = 0
 
int AGS3::Globals::_editor_debugging_initialized = 0
 
char AGS3::Globals::_editor_debugger_instance_token [100]
 
IAGSEditorDebuggerAGS3::Globals::_editor_debugger = nullptr
 
int AGS3::Globals::_break_on_next_script_step = 0
 
volatile int AGS3::Globals::_game_paused_in_debugger = 0
 
std::vector< BreakpointAGS3::Globals::_breakpoints
 
int AGS3::Globals::_debug_flags = 0
 
StringAGS3::Globals::_debug_line
 
int AGS3::Globals::_first_debug_line = 0
 
int AGS3::Globals::_last_debug_line = 0
 
int AGS3::Globals::_display_console = 0
 
float AGS3::Globals::_fps
 
int AGS3::Globals::_display_fps
 
std::unique_ptr< AGS::Engine::MessageBuffer > * AGS3::Globals::_DebugMsgBuff
 
std::unique_ptr< AGS::Engine::LogFile > * AGS3::Globals::_DebugLogFile
 
std::unique_ptr< AGS::Engine::ConsoleOutputTarget > * AGS3::Globals::_DebugConsole
 
AGS::Shared::DebugManagerAGS3::Globals::_DbgMgr