ScummVM API documentation
aiff.h
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1/* ScummVM - Graphic Adventure Engine
2 *
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5 * file distributed with this source distribution.
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21
32#ifndef AUDIO_AIFF_H
33#define AUDIO_AIFF_H
34
35#include "common/scummsys.h"
36#include "common/types.h"
37
38namespace Common {
39class SeekableReadStream;
40}
41
42namespace Audio {
43
44class RewindableAudioStream;
45
47public:
48 static AIFFHeader *readAIFFHeader(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse);
49 RewindableAudioStream *makeAIFFStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse);
50
51 uint32 getFrameCount() const { return _frameCount; }
52 uint32 getFrameRate() const { return _rate; }
53
54private:
55 uint16 _channels = 0;
56 uint32 _frameCount = 0;
57 uint16 _bitsPerSample = 0;
58 uint32 _rate = 0;
59 uint32 _codec = 0;
60 Common::SeekableReadStream *_dataStream = nullptr;
61};
62
73 DisposeAfterUse::Flag disposeAfterUse);
74
75} // End of namespace Audio
76
77#endif
Definition: aiff.h:46
Definition: audiostream.h:109
Definition: stream.h:745
Definition: system.h:39
RewindableAudioStream * makeAIFFStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse)
Definition: algorithm.h:29