10 #include "engines/grim/lua/lua.h" 11 #include "engines/grim/lua/lobject.h" 15 TObject *luaA_Address(lua_Object o);
16 void luaA_pushobject(TObject *o);
17 void luaA_packresults();
18 int32 luaA_passresults();
19 void set_normalized(TObject *d, TObject *s);