This is the complete list of members for BladeRunner::Light3, including all inherited members.
_angleEnd (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_angleEndPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_angleStart (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_angleStartPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_animated (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_animatedParameters (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_animationData (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_color (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_colorBPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_colorGPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_colorRPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_falloffEnd (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_falloffEndPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_falloffStart (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_falloffStartPtr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_frameCount (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m11ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m12ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m13ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m14ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m21ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m22ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m23ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m24ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m31ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m32ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m33ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_m34ptr (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_matrix (defined in BladeRunner::Light) | BladeRunner::Light | protected |
_name (defined in BladeRunner::Light) | BladeRunner::Light | protected |
attenuation(float min, float max, float distance) const (defined in BladeRunner::Light) | BladeRunner::Light | protected |
calculate(Vector3 start, Vector3 end) const (defined in BladeRunner::Light) | BladeRunner::Light | virtual |
calculateFalloutCoefficient(Vector3 start, Vector3 end, float a3, float a4) const (defined in BladeRunner::Light) | BladeRunner::Light | protected |
Light() (defined in BladeRunner::Light) | BladeRunner::Light | |
read(Common::ReadStream *stream, int frameCount, int frame, int animated) (defined in BladeRunner::Light) | BladeRunner::Light | |
readVqa(Common::ReadStream *stream, int frameCount, int frame, int animated) (defined in BladeRunner::Light) | BladeRunner::Light | |
setupFrame(int frame) (defined in BladeRunner::Light) | BladeRunner::Light | |
~Light() (defined in BladeRunner::Light) | BladeRunner::Light | virtual |