ScummVM API documentation
intrinsics.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22// Based on eos' math code
23
24#ifndef COMMON_INTRINSICS_H
25#define COMMON_INTRINSICS_H
26
27#include "common/scummsys.h"
28#ifdef _MSC_VER
29// HACK:
30// intrin.h on MSVC includes setjmp.h, which will fail compiling due to our
31// forbidden symbol colde. Since we also can not assure that defining
32// FORBIDDEN_SYMBOL_EXCEPTION_setjmp and FORBIDDEN_SYMBOL_EXCEPTION_longjmp
33// will actually allow the symbols, since forbidden.h might be included
34// earlier already we need to undefine them here...
35#undef setjmp
36#undef longjmp
37#include <intrin.h>
38// ...and redefine them here so no code can actually use it.
39// This could be resolved by including intrin.h on MSVC in scummsys.h before
40// the forbidden.h include. This might make sense, in case we use MSVC
41// extensions like _BitScanReverse in more places. But for now this hack should
42// be ok...
43#ifndef FORBIDDEN_SYMBOL_EXCEPTION_setjmp
44#undef setjmp
45#define setjmp(a) FORBIDDEN_SYMBOL_REPLACEMENT
46#endif
47
48#ifndef FORBIDDEN_SYMBOL_EXCEPTION_longjmp
49#undef longjmp
50#define longjmp(a,b) FORBIDDEN_SYMBOL_REPLACEMENT
51#endif
52#endif
53
54namespace Common {
55
56#if defined(__GNUC__)
57inline int intLog2(uint32 v) {
58 // This is a slightly optimized implementation of log2 for natural numbers
59 // targeting gcc. It also saves some binary size over our fallback
60 // implementation, since it does not need any table.
61 if (v == 0)
62 return -1;
63 else
64 // This is really "sizeof(unsigned int) * CHAR_BIT - 1" but using 8
65 // instead of CHAR_BIT is sane enough and it saves us from including
66 // limits.h
67 return (sizeof(unsigned int) * 8 - 1) - __builtin_clz(v);
68}
69#elif defined(_MSC_VER)
70inline int intLog2(uint32 v) {
71 unsigned long result = 0;
72 unsigned char nonZero = _BitScanReverse(&result, v);
73 // _BitScanReverse stores the position of the MSB set in case its result
74 // is non zero, thus we can just return it as is.
75 return nonZero ? result : -1;
76}
77#else
78// See http://graphics.stanford.edu/~seander/bithacks.html#IntegerLogLookup
79static const char LogTable256[256] = {
80#define LT(n) n, n, n, n, n, n, n, n, n, n, n, n, n, n, n, n
81 -1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
82 LT(4), LT(5), LT(5), LT(6), LT(6), LT(6), LT(6),
83 LT(7), LT(7), LT(7), LT(7), LT(7), LT(7), LT(7), LT(7)
84#undef LT
85};
86
87inline int intLog2(uint32 v) {
88 uint32 t, tt;
89
90 if ((tt = v >> 16))
91 return (t = tt >> 8) ? 24 + LogTable256[t] : 16 + LogTable256[tt];
92 else
93 return (t = v >> 8) ? 8 + LogTable256[t] : LogTable256[v];
94}
95#endif
96
97} // End of namespace Common
98
99#endif // COMMON_INTRINSICS_H
Definition: algorithm.h:29