ScummVM API documentation
sprites.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef DARKSEED_SPRITES_H
23
#define DARKSEED_SPRITES_H
24
25
#include "common/scummsys.h"
26
#include "darkseed/nsp.h"
27
28
namespace
Darkseed
{
29
30
struct
SpriteDrawInstruction
{
31
uint16 destX = 0;
32
uint16 destY = 0;
33
uint16 srcW = 0;
34
uint16 srcH = 0;
35
const
Sprite
*sprite =
nullptr
;
36
uint8 order = 0;
37
uint16 destW = 0;
38
uint16 destH = 0;
39
bool
flip =
false
;
40
};
41
42
class
Sprites
{
43
Common::Array<SpriteDrawInstruction>
_spriteDrawList;
44
45
public
:
46
Sprites
();
47
void
addSpriteToDrawList(uint16 destX, uint16 destY,
const
Sprite
*sprite, uint8 order, uint16 destW, uint16 destH,
bool
flip);
48
void
clearSpriteDrawList();
49
50
void
drawSprites();
51
};
52
53
}
// namespace Darkseed
54
#endif // DARKSEED_SPRITES_H
Common::Array
Definition:
array.h:52
Darkseed::Sprite
Definition:
nsp.h:33
Darkseed::Sprites
Definition:
sprites.h:42
Darkseed
Definition:
adlib_worx.h:27
Darkseed::SpriteDrawInstruction
Definition:
sprites.h:30
engines
darkseed
sprites.h
Generated on Sun Dec 22 2024 09:10:37 for ScummVM API documentation by
1.8.13