ScummVM API documentation
sprites.h
1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21 
22 #ifndef DARKSEED_SPRITES_H
23 #define DARKSEED_SPRITES_H
24 
25 #include "common/scummsys.h"
26 #include "darkseed/nsp.h"
27 
28 namespace Darkseed {
29 
31  uint16 destX = 0;
32  uint16 destY = 0;
33  uint16 srcW = 0;
34  uint16 srcH = 0;
35  const Sprite *sprite = nullptr;
36  uint8 order = 0;
37  uint16 destW = 0;
38  uint16 destH = 0;
39  bool flip = false;
40 };
41 
42 class Sprites {
44 
45 public:
46  Sprites();
47  void addSpriteToDrawList(uint16 destX, uint16 destY, const Sprite *sprite, uint8 order, uint16 destW, uint16 destH, bool flip);
48  void clearSpriteDrawList();
49 
50  void drawSprites();
51 };
52 
53 } // namespace Darkseed
54 #endif // DARKSEED_SPRITES_H
Definition: array.h:52
Definition: nsp.h:33
Definition: sprites.h:42
Definition: adlib_worx.h:27
Definition: sprites.h:30