ScummVM API documentation
view.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef ULTIMA0_VIEWS_VIEW_H
23 #define ULTIMA0_VIEWS_VIEW_H
24 
25 #include "ultima/ultima0/events.h"
26 
27 namespace Ultima {
28 namespace Ultima0 {
29 namespace Views {
30 
42 class View : public UIElement {
43 private:
44  UIElement *_focusedElement = nullptr;
45 
49  void checkFocusedControl(const Common::Point &mousePos);
50 
54  UIElement *getElementAtPos(const Common::Point &pos) const;
55 
56 protected:
57  byte getColor(byte r, byte g, byte b);
58 
59 public:
60  View(const Common::String &name, UIElement *uiParent) :
61  UIElement(name, uiParent) {
62  }
63  View(const Common::String &name) :
64  UIElement(name) {
65  }
66  virtual ~View() {
67  }
68 
69  bool msgFocus(const FocusMessage &msg) override;
70  bool msgUnfocus(const UnfocusMessage &msg) override;
71  bool msgMouseMove(const MouseMoveMessage &msg) override;
72  bool msgMouseDown(const MouseDownMessage &msg) override;
73  bool msgMouseUp(const MouseUpMessage &msg) override;
74 };
75 
76 } // namespace Views
77 } // namespace Ultima0
78 } // namespace Ultima
79 
80 #endif
bool msgMouseMove(const MouseMoveMessage &msg) override
Definition: str.h:59
Definition: messages.h:37
Definition: messages.h:58
Definition: messages.h:46
Definition: detection.h:27
Definition: events.h:75
Definition: rect.h:144
Definition: messages.h:82
Definition: messages.h:72
Definition: view.h:42