22#ifndef DGDS_SOUND_DRIVERS_GM_NAMES_H
23#define DGDS_SOUND_DRIVERS_GM_NAMES_H
30#ifndef REDUCE_MEMORY_USAGE
32static const char *
const GmInstrumentNames[] = {
33 "Acoustic Grand Piano",
34 "Bright Acoustic Piano",
35 "Electric Grand Piano",
57 "Acoustic Guitar (nylon)",
58 "Acoustic Guitar (steel)",
59 "Electric Guitar (jazz)",
60 "Electric Guitar (clean)",
61 "Electric Guitar (muted)",
66 "Electric Bass (finger)",
67 "Electric Bass (pick)",
120 "Lead 8 (bass+lead)",
164static const char *
const GmPercussionNames[] = {
165 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
166 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
167 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
170 "Acoustic Bass Drum",