ScummVM API documentation
duplication.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM1_VIEWS_SPELLS_DUPLICATION_H
23 #define MM1_VIEWS_SPELLS_DUPLICATION_H
24 
25 #include "mm/mm1/views/spells/spell_view.h"
26 #include "mm/mm1/game/duplication.h"
27 
28 namespace MM {
29 namespace MM1 {
30 namespace Views {
31 namespace Spells {
32 
34 private:
35  enum Mode { SELECT_ITEM, CAST };
36  //Mode _mode = SELECT_ITEM;
37  //char _direction = '\0';
38  //int _squares = 0;
39 
40 public:
44  Duplication();
45 
49  virtual ~Duplication() {}
50 
54  void draw() override;
55 
59  bool msgKeypress(const KeypressMessage &msg) override;
60 
64  bool msgAction(const ActionMessage &msg) override;
65 };
66 
67 } // namespace Spells
68 } // namespace Views
69 } // namespace MM1
70 } // namespace MM
71 
72 #endif
bool msgAction(const ActionMessage &msg) override
bool msgKeypress(const KeypressMessage &msg) override
Definition: duplication.h:33
Definition: messages.h:56
Definition: messages.h:49
Definition: detection.h:27
Definition: spell_view.h:33
Definition: duplication.h:33
virtual ~Duplication()
Definition: duplication.h:49