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frac.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef COMMON_FRAC_H
23 #define COMMON_FRAC_H
24 
25 #include "common/scummsys.h"
26 
40 enum {
41  FRAC_BITS = 16,
42  FRAC_LO_MASK = ((1L << FRAC_BITS) - 1),
43  FRAC_HI_MASK = ((1L << FRAC_BITS) - 1) << FRAC_BITS,
44 
45  FRAC_ONE = (1L << FRAC_BITS), // 1.0
46  FRAC_HALF = (1L << (FRAC_BITS-1)) // 0.5
47 };
48 
52 typedef int32 frac_t;
53 
54 inline frac_t doubleToFrac(double value) { return (frac_t)(value * FRAC_ONE); }
55 inline double fracToDouble(frac_t value) { return ((double)value) / FRAC_ONE; }
56 
57 inline frac_t intToFrac(int16 value) { return value * (1 << FRAC_BITS); }
58 inline int16 fracToInt(frac_t value) { return value / (1 << FRAC_BITS); }
59 
62 #endif
int32 frac_t
Definition: frac.h:52