ScummVM API documentation
frac.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef COMMON_FRAC_H
23#define COMMON_FRAC_H
24
25#include "common/scummsys.h"
26
40enum {
41 FRAC_BITS = 16,
42 FRAC_LO_MASK = ((1L << FRAC_BITS) - 1),
43 FRAC_HI_MASK = ((1L << FRAC_BITS) - 1) << FRAC_BITS,
44
45 FRAC_ONE = (1L << FRAC_BITS), // 1.0
46 FRAC_HALF = (1L << (FRAC_BITS-1)) // 0.5
47};
48
52typedef int32 frac_t;
53
54inline frac_t doubleToFrac(double value) { return (frac_t)(value * FRAC_ONE); }
55inline double fracToDouble(frac_t value) { return ((double)value) / FRAC_ONE; }
56
57inline frac_t intToFrac(int16 value) { return value * (1 << FRAC_BITS); }
58inline int16 fracToInt(frac_t value) { return value / (1 << FRAC_BITS); }
59
62#endif
int32 frac_t
Definition: frac.h:52