_backgroundSpriteIndex (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_bikeDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_bonusDisplayDelay1 (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_bonusDisplayDelay2 (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_bonusDisplayDelay3 (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_carDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_currScore (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_dispLevelScore (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_doubleScore (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_fromMainGame (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_gameDone (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_gameResult (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_gameState (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_gameTicks (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_hiScore (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_hiScoreTable (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_level (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_levelTimeDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_levelTimeLeft (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_megaLoogieCount (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_nextLevelScore (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_numberOfHits (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_numbersAnim (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_objects (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_paperPlaneDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_playerAnim (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_playerKind (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_playerSounds1 (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_playerSounds1Count (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_playerSounds2 (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_playerSounds2Count (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_prefix (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_prevPrincipalStatus (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_principalAngry (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_principalCtr (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_principalDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_principalFirstFrameIndex (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_principalLastFrameIndex (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_spriteModule (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_squirrelDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_squirrelDirection (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_timeBonusCtr (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
_titleScreenSpriteIndex (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
_vm (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
buildDrawList(DrawList &drawList) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
buildDrawList0(DrawList &drawList) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
buildDrawList1(DrawList &drawList) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
buildDrawList2(DrawList &drawList) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
buildDrawList3(DrawList &drawList) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
drawNumber(DrawList &drawList, int number, int x, int y) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
drawSprites() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
findLoogieObj(int startObjIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
getAnimation(int animIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
getFreeObject() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
incNumberOfHits() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
incScore(int incrAmount) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
initObjects() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
initObjects0() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
initObjects1() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
initObjects3() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
initObjs() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
initVars() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
initVars0() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
initVars1() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
initVars2() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
initVars3() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
isAnySoundPlaying(const uint *indices, uint count) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
isCursorAtObj(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
isHit(Obj *obj1, Obj *obj2) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
isSoundPlaying(uint index) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
kGSMainGame enum value (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
kGSScoreCountUp enum value (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
kGSStandaloneGame enum value (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
kGSTitleScreen enum value (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
kMaxObjectsCount enum value (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
loadHiscore(int minigameNum) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
loadSounds() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
Minigame(BbvsEngine *vm) (defined in Bbvs::Minigame) | Bbvs::Minigame | |
MinigameBbLoogie(BbvsEngine *vm) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | inline |
playRndSound() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
playSound(uint index, bool loop=false) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
run(bool fromMainGame) override (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | virtual |
saveHiscore(int minigameNum, int score) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
stopSound(uint index) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
update() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateBike(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateCar(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateIndicator(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateLoogie(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateObjKind2(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateObjs(uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updatePaperPlane(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updatePlayer(int objIndex, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updatePrincipal(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateSquirrel(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateStatus(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateStatus0(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateStatus1(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateStatus2(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
updateStatus3(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
~Minigame() (defined in Bbvs::Minigame) | Bbvs::Minigame | virtual |