| _backgroundSpriteIndex (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _bikeDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _bonusDisplayDelay1 (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _bonusDisplayDelay2 (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _bonusDisplayDelay3 (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _carDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _currScore (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _dispLevelScore (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _doubleScore (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _fromMainGame (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _gameDone (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _gameResult (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _gameState (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _gameTicks (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _hiScore (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _hiScoreTable (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _level (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _levelTimeDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _levelTimeLeft (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _megaLoogieCount (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _nextLevelScore (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _numberOfHits (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _numbersAnim (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _objects (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _paperPlaneDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _playerAnim (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _playerKind (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _playerSounds1 (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _playerSounds1Count (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _playerSounds2 (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _playerSounds2Count (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _prefix (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _prevPrincipalStatus (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _principalAngry (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _principalCtr (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _principalDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _principalFirstFrameIndex (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _principalLastFrameIndex (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _spriteModule (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _squirrelDelay (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _squirrelDirection (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _timeBonusCtr (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| _titleScreenSpriteIndex (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| _vm (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| buildDrawList(DrawList &drawList) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| buildDrawList0(DrawList &drawList) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| buildDrawList1(DrawList &drawList) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| buildDrawList2(DrawList &drawList) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| buildDrawList3(DrawList &drawList) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| drawNumber(DrawList &drawList, int number, int x, int y) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| drawSprites() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| findLoogieObj(int startObjIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| getAnimation(int animIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| getFreeObject() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| incNumberOfHits() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| incScore(int incrAmount) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| initObjects() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| initObjects0() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| initObjects1() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| initObjects3() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| initObjs() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| initVars() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| initVars0() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| initVars1() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| initVars2() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| initVars3() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| isAnySoundPlaying(const uint *indices, uint count) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| isCursorAtObj(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| isHit(Obj *obj1, Obj *obj2) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| isSoundPlaying(uint index) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| kGSMainGame enum value (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| kGSScoreCountUp enum value (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| kGSStandaloneGame enum value (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| kGSTitleScreen enum value (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| kMaxObjectsCount enum value (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| loadHiscore(int minigameNum) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| loadSounds() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| Minigame(BbvsEngine *vm) (defined in Bbvs::Minigame) | Bbvs::Minigame | |
| MinigameBbLoogie(BbvsEngine *vm) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | inline |
| playRndSound() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| playSound(uint index, bool loop=false) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| run(bool fromMainGame) override (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | virtual |
| saveHiscore(int minigameNum, int score) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| stopSound(uint index) (defined in Bbvs::Minigame) | Bbvs::Minigame | protected |
| update() (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateBike(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateCar(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateIndicator(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateLoogie(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateObjKind2(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateObjs(uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updatePaperPlane(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updatePlayer(int objIndex, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updatePrincipal(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateSquirrel(int objIndex) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateStatus(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateStatus0(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateStatus1(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateStatus2(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| updateStatus3(int mouseX, int mouseY, uint mouseButtons) (defined in Bbvs::MinigameBbLoogie) | Bbvs::MinigameBbLoogie | |
| ~Minigame() (defined in Bbvs::Minigame) | Bbvs::Minigame | virtual |