ScummVM API documentation
symbol.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PRIVATE_SYMBOL_H
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#define PRIVATE_SYMBOL_H
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#include "common/str.h"
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#include "common/hash-str.h"
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#include "common/hash-ptr.h"
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#include "common/queue.h"
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#include "common/list.h"
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#include "common/array.h"
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#include "common/rect.h"
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namespace
Private
{
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typedef
struct
Symbol
{
/* symbol table entry */
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Common::String
*name;
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short
type;
/* NAME, NUM, STRING or RECT */
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union
{
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int
val;
/* NAME or NUM */
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const
char
*str;
/* STRING */
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Common::Rect
*rect;
/* RECT */
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} u;
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}
Symbol
;
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// Symbols
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void
setSymbol(
Symbol
*,
int
);
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typedef
Common::HashMap<Common::String, Symbol *>
SymbolMap
;
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typedef
Common::List<Common::String>
NameList
;
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typedef
Common::List<Symbol *>
ConstantList
;
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typedef
Common::Queue<Common::String>
StringQueue
;
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typedef
Common::Queue<Common::Rect *>
RectQueue
;
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class
SymbolMaps
{
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private
:
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StringQueue stringToDefine;
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RectQueue rectToDefine;
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public
:
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SymbolMap settings;
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SymbolMap variables;
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SymbolMap cursors;
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SymbolMap locations;
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SymbolMap rects;
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ConstantList constants;
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NameList variableList;
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NameList locationList;
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Symbol
*constant(
int
t,
int
d,
const
char
*s);
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Symbol
*lookupVariable(
Common::String
*n);
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Symbol
*lookupLocation(
Common::String
*n);
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Symbol
*lookupRect(
Common::String
*n);
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Symbol
*lookupName(
const
char
*n);
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void
installAll(
const
char
*n);
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void
defineSymbol(
const
char
*,
Common::Rect
*);
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};
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}
// End of namespace Private
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#endif
Common::String
Definition:
str.h:59
Common::List< Common::String >
Private::SymbolMaps
Definition:
symbol.h:56
Common::Rect
Definition:
rect.h:144
Private::Symbol
Definition:
symbol.h:35
Common::Queue< Common::String >
Common::HashMap< Common::String, Symbol * >
Private
Definition:
decompiler.h:30
engines
private
symbol.h
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