ScummVM API documentation
gamarchive.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ILLUSIONS_GAMARCHIVE_H
23 #define ILLUSIONS_GAMARCHIVE_H
24 
25 #include "illusions/illusions.h"
26 #include "common/file.h"
27 
28 namespace Illusions {
29 
30 struct GamFileEntry {
31  uint32 _id;
32  uint32 _fileOffset;
33  uint32 _fileSize;
34 };
35 
36 struct GamGroupEntry {
37  uint32 _id;
38  uint _fileCount;
39  GamFileEntry *_files;
40  GamGroupEntry() : _fileCount(0), _files(0) {
41  }
42  ~GamGroupEntry() {
43  delete[] _files;
44  }
45 };
46 
47 class GamArchive {
48 public:
49  GamArchive(const char *filename);
50  ~GamArchive();
51  byte *readResource(uint32 sceneId, uint32 resId, uint32 &dataSize);
52 protected:
53  Common::File *_fd;
54  uint _groupCount;
55  GamGroupEntry *_groups;
56  void loadDictionary();
57  const GamGroupEntry *getGroupEntry(uint32 sceneId);
58  const GamFileEntry *getFileEntry(const GamGroupEntry *groupEntry, uint32 resId);
59  const GamFileEntry *getGroupFileEntry(uint32 sceneId, uint32 resId);
60 };
61 
62 } // End of namespace Illusions
63 
64 #endif // ILLUSIONS_GAMARCHIVE_H
Definition: actor.h:34
Definition: gamarchive.h:30
Definition: file.h:47
Definition: gamarchive.h:47
Definition: gamarchive.h:36