ScummVM API documentation
asf_decoder.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef VIDEO_ASF_DECODER_H
23#define VIDEO_ASF_DECODER_H
24
25#include "video/video_decoder.h"
26#include "video/asf.h"
27#include "common/queue.h"
28
29namespace Video {
30
31class ASFDecoder : public VideoDecoder {
32public:
33 ASFDecoder();
34 ~ASFDecoder() override;
35 bool loadStream(Common::SeekableReadStream *stream) override;
36 void close() override;
37protected:
38 void readNextPacket() override;
39private:
40 class ASFVideoTrack;
41 class ASFAudioTrack;
42 bool prepareFrame();
43 bool readObject(ASFDemuxer::Object &object);
44 void bufferPackets();
46 ASFDemuxer _demux;
48 uint32 _videoQueueBytes;
49 ASFVideoTrack *_video;
50 ASFAudioTrack *_audio;
51 uint8 _videoID, _audioID;
52 bool _ended;
53};
54
55} // End of namespace Video
56#endif
Definition: queue.h:42
Definition: stream.h:745
Definition: asf_decoder.h:31
void close() override
void readNextPacket() override
bool loadStream(Common::SeekableReadStream *stream) override
Definition: asf.h:32
Definition: video_decoder.h:53
Definition: asf.h:48