_handle2PtrMap (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | protected |
_nextHandle (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | protected |
_ptr2HandleMap (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | protected |
_singleton (defined in Common::Singleton< RenderObjectRegistry >) | Common::Singleton< RenderObjectRegistry > | protectedstatic |
deregisterObject(RenderObject *objectPtr) (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | inline |
destroy() (defined in Common::Singleton< RenderObjectRegistry >) | Common::Singleton< RenderObjectRegistry > | inlinestatic |
findHandleByPtr(RenderObject *objectPtr) (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | inlineprotected |
findPtrByHandle(uint handle) (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | inlineprotected |
HANDLE2PTR_MAP typedef (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | protected |
hasInstance() (defined in Common::Singleton< RenderObjectRegistry >) | Common::Singleton< RenderObjectRegistry > | inlinestatic |
instance() (defined in Common::Singleton< RenderObjectRegistry >) | Common::Singleton< RenderObjectRegistry > | inlinestatic |
ObjectRegistry() (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | inline |
PTR2HANDLE_MAP typedef (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | protected |
registerObject(RenderObject *objectPtr) (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | inline |
registerObject(RenderObject *objectPtr, uint handle) (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | inline |
resolveHandle(uint handle) (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | inline |
resolvePtr(RenderObject *objectPtr) (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | inline |
Singleton() (defined in Common::Singleton< RenderObjectRegistry >) | Common::Singleton< RenderObjectRegistry > | inlineprotected |
SingletonBaseType typedef (defined in Common::Singleton< RenderObjectRegistry >) | Common::Singleton< RenderObjectRegistry > | protected |
~ObjectRegistry() (defined in Sword25::ObjectRegistry< RenderObject >) | Sword25::ObjectRegistry< RenderObject > | inlinevirtual |
~Singleton() (defined in Common::Singleton< RenderObjectRegistry >) | Common::Singleton< RenderObjectRegistry > | inlineprotectedvirtual |