ScummVM API documentation
debugger.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SLUDGE_DEBUGGER_H
23#define SLUDGE_DEBUGGER_H
24
25#include "gui/debugger.h"
26
27namespace Sludge {
28
29class SludgeEngine;
30
31class Debugger : public GUI::Debugger {
32private:
33 SludgeEngine *_vm;
34
35public:
37 ~Debugger() override {}
38
39protected:
40 bool Cmd_ListResources(int argc, const char **argv);
41 bool Cmd_DumpResource(int argc, const char **argv);
42};
43
44} // End of namespace Sludge
45
46#endif
Definition: debugger.h:41
Definition: debugger.h:31
Definition: sludge.h:70