ScummVM API documentation
room105.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_BURGER_ROOMS_SECTION1_ROOM105_H
23 #define M4_BURGER_ROOMS_SECTION1_ROOM105_H
24 
25 #include "m4/burger/rooms/room.h"
26 
27 namespace M4 {
28 namespace Burger {
29 namespace Rooms {
30 
31 class Room105 : public Room {
32 private:
33  int _val1 = 0;
34  int _elgusShould = 0;
35  int _elgusMode = 0;
36  KernelTriggerType _savedMode = (KernelTriggerType)0;
37  int _savedTrigger = 0;
38  //int _val7 = 0;
39  int _val8 = 0;
40  bool _flag1 = false;
41  bool _flag2 = false;
42  bool _flag3 = false;
43  bool _flag4 = false;
44  bool _flag5 = false;
45  const char *_digi1 = nullptr;
46  int _series1[12];
47  int _series2[4];
48  int _series3[12];
49  int _series4[5];
50  machine *_series5 = nullptr;
51  machine *_series6 = nullptr;
52  machine *_series7 = nullptr;
53  machine *_series8 = nullptr;
54  machine *_series9 = nullptr;
55  machine *_series10 = nullptr;
56  int _series11 = 0;
57  int _series12 = 0;
58 
59  void conv10();
60  void conv11();
61  void conv12();
62  void conv13();
63  void startConv13();
64  void mayorsDoor();
65  void loadAssets1();
66  void loadAssets2();
67  void loadAssets3();
68  void loadAssets4();
69  void unloadAssets1();
70  void unloadAssets2();
71  void unloadAssets3();
72  void unloadAssets4();
73  void townRecords();
74  void complaintsDept();
75  void mayorsOffice();
76 
77 public:
78  Room105() : Room() {}
79  ~Room105() override {}
80 
81  void init() override;
82  void daemon() override;
83  void pre_parser() override;
84  void parser() override;
85 };
86 
87 } // namespace Rooms
88 } // namespace Burger
89 } // namespace M4
90 
91 #endif
Definition: ws_machine.h:130
Definition: room.h:38
Definition: database.h:28
Definition: room105.h:31