ScummVM API documentation
cdrom.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TITANIC_CDROM_H
23 #define TITANIC_CDROM_H
24 
25 #include "titanic/core/game_object.h"
26 #include "titanic/messages/messages.h"
27 #include "titanic/messages/mouse_messages.h"
28 
29 namespace Titanic {
30 
31 class CCDROM : public CGameObject {
32  DECLARE_MESSAGE_MAP;
33  bool MouseDragStartMsg(CMouseDragStartMsg *msg);
34  bool MouseDragEndMsg(CMouseDragEndMsg *msg);
35  bool MouseDragMoveMsg(CMouseDragMoveMsg *msg);
36  bool ActMsg(CActMsg *msg);
37 private:
38  Point _centroid;
39 public:
40  CLASSDEF;
41  CCDROM();
42 
46  void save(SimpleFile *file, int indent) override;
47 
51  void load(SimpleFile *file) override;
52 };
53 
54 } // End of namespace Titanic
55 
56 #endif /* TITANIC_CDROM_H */
Definition: mouse_messages.h:150
Definition: mouse_messages.h:139
Definition: simple_file.h:49
void load(SimpleFile *file) override
Definition: cdrom.h:31
Definition: game_object.h:79
Definition: mouse_messages.h:181
Definition: messages.h:254
Definition: rect.h:45
Definition: arm.h:30
void save(SimpleFile *file, int indent) override