ScummVM API documentation
room807.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION8_ROOM807_H
23#define M4_RIDDLE_ROOMS_SECTION8_ROOM807_H
24
25#include "m4/riddle/rooms/section8/section8_room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room807 : public Section8Room {
32public:
33 Room807() : Section8Room() {}
34 ~Room807() override {}
35
36 void preload() override;
37 void init() override;
38 void pre_parser() override;
39 void parser() override;
40 void daemon() override;
41
42private:
43 int32 _807newFacing = 0;
44 int32 _dword1A194C = 0;
45 int32 _dword1A1954 = 0;
46
47 int32 _field34 = 0;
48 int32 _field38 = 0;
49
50 int32 _mctd82aSeries = 0;
51 int32 _ripLooksAroundInAweSeries = 0;
52 int32 _ripLowReachPos1Series = 0;
53 int32 _ripPos3LookAroundSeries = 0;
54 int32 _ripTalkerPos5Series = 0;
55 int32 _ripTrekHiReach2HndSeries = 0;
56
57 machine *_807BeamMach = nullptr;
58 machine *_807Crnk2Mach = nullptr;
59 machine *_807DoorMach = nullptr;
60 machine *_807Mc01Mach = nullptr;
61 machine *_807PostMach = nullptr;
62 machine *_mcTrekMach = nullptr;
63 machine *_safariShadowMach = nullptr;
64};
65
66} // namespace Rooms
67} // namespace Riddle
68} // namespace M4
69
70#endif
Definition: room807.h:31
Definition: section8_room.h:31
Definition: database.h:28
Definition: ws_machine.h:156