This is the complete list of members for AGDS::Patch, including all inherited members.
| characterDirection (defined in AGDS::Patch) | AGDS::Patch | |
| characterPosition (defined in AGDS::Patch) | AGDS::Patch | |
| characterPresent (defined in AGDS::Patch) | AGDS::Patch | |
| decRef(const Common::String &name) (defined in AGDS::Patch) | AGDS::Patch | |
| defaultMouseCursor (defined in AGDS::Patch) | AGDS::Patch | |
| getFlag(const Common::String &name) const (defined in AGDS::Patch) | AGDS::Patch | |
| incRef(const Common::String &name) (defined in AGDS::Patch) | AGDS::Patch | |
| load(Common::ReadStream &stream) (defined in AGDS::Patch) | AGDS::Patch | |
| loadingType (defined in AGDS::Patch) | AGDS::Patch | |
| objects (defined in AGDS::Patch) | AGDS::Patch | |
| palette (defined in AGDS::Patch) | AGDS::Patch | |
| prevScreenName (defined in AGDS::Patch) | AGDS::Patch | |
| save(Common::WriteStream &stream) (defined in AGDS::Patch) | AGDS::Patch | |
| screenRegionName (defined in AGDS::Patch) | AGDS::Patch | |
| screenSaved (defined in AGDS::Patch) | AGDS::Patch | |
| setFlag(const Common::String &name, int flag) (defined in AGDS::Patch) | AGDS::Patch |