ScummVM API documentation
Scumm::DefenseUnit Member List

This is the complete list of members for Scumm::DefenseUnit, including all inherited members.

_ai (defined in Scumm::DefenseUnit)Scumm::DefenseUnitprotected
createTargetPos(int index, int distance, int weaponType, int sourceX, int sourceY)=0 (defined in Scumm::DefenseUnit)Scumm::DefenseUnitpure virtual
DefenseUnit(AI *ai) (defined in Scumm::DefenseUnit)Scumm::DefenseUnit
DefenseUnit(DefenseUnit *inUnit, AI *ai) (defined in Scumm::DefenseUnit)Scumm::DefenseUnit
getArmor() const (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
getCost() const (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
getDistanceTo() const (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
getID() const (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
getPosX() const (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
getPosY() const (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
getRadius() const (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
getState() const (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
getType() const =0 (defined in Scumm::DefenseUnit)Scumm::DefenseUnitpure virtual
selectWeapon(int index)=0 (defined in Scumm::DefenseUnit)Scumm::DefenseUnitpure virtual
setArmor(int armor) (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
setCost(int cost) (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
setDamage(int damage) (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
setDistanceTo(int distanceTo) (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
setID(int id) (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
setPos(int x, int y) (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
setRadius(int radius) (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
setState(int state) (defined in Scumm::DefenseUnit)Scumm::DefenseUnitinline
~DefenseUnit() (defined in Scumm::DefenseUnit)Scumm::DefenseUnitvirtual