ScummVM API documentation
attr.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MADS_CORE_ATTR_H
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#define MADS_CORE_ATTR_H
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#include "mads/core/buffer.h"
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#include "mads/core/room.h"
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#include "mads/core/tile.h"
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namespace
MADS {
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#define ATTR_WALK_MASK 0x80
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#define ATTR_SPECIAL_MASK 0x70
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#define ATTR_DEPTH_MASK 0x0f
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#define ATTR_PACKED_ATTR_MASK 0x03
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#define ATTR_PACKED_WALK_MASK 0x02
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#define ATTR_PACKED_DEPTH_MASK 0x01
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extern
int
attr_walk(
Buffer
*attr,
int
x,
int
y);
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extern
int
rex_attr_depth(
Buffer
*depth,
int
x,
int
y);
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extern
int
attr_depth(TileMapHeader *depth_map,
int
x,
int
y);
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extern
int
attr_special(
Buffer
*attr,
int
x,
int
y);
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extern
int
rex_attr_special(
Buffer
*special,
int
x,
int
y);
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extern
int
attr_load(
char
*base_name,
int
item_type,
int
variant,
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Buffer
*target,
int
size_x,
int
size_y);
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extern
int
attr_load_error;
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extern
void
init_attr();
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}
// namespace MADS
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#endif
Buffer
Definition:
display_client.h:113
engines
mads
core
attr.h
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