_capacity | Common::Array< XeenItem > | protected |
_category (defined in Xeen::InventoryItems) | Xeen::InventoryItems | protected |
_character (defined in Xeen::InventoryItems) | Xeen::InventoryItems | protected |
_names (defined in Xeen::InventoryItems) | Xeen::InventoryItems | protected |
_size | Common::Array< XeenItem > | protected |
_storage | Common::Array< XeenItem > | protected |
allocCapacity(size_type capacity) | Common::Array< XeenItem > | inlineprotected |
Array() (defined in Common::Array< XeenItem >) | Common::Array< XeenItem > | inline |
Array(size_type count) | Common::Array< XeenItem > | inlineexplicit |
Array(size_type count, const XeenItem &value) | Common::Array< XeenItem > | inline |
Array(const Array< XeenItem > &array) | Common::Array< XeenItem > | inline |
Array(Array< XeenItem > &&old) | Common::Array< XeenItem > | inline |
Array(std::initializer_list< XeenItem > list) | Common::Array< XeenItem > | inline |
Array(const T2 *array, size_type n) | Common::Array< XeenItem > | inline |
assign(const_iterator first, const_iterator last) | Common::Array< XeenItem > | inline |
back() | Common::Array< XeenItem > | inline |
back() const | Common::Array< XeenItem > | inline |
begin() | Common::Array< XeenItem > | inline |
begin() const | Common::Array< XeenItem > | inline |
capitalizeItem(Common::String &name) | Xeen::InventoryItems | protected |
clear() | Xeen::InventoryItems | |
const_iterator typedef | Common::Array< XeenItem > | |
data() const | Common::Array< XeenItem > | inline |
data() | Common::Array< XeenItem > | inline |
discardItem(int itemIndex) | Xeen::InventoryItems | |
empty() const | Common::Array< XeenItem > | inline |
enchantItem(int itemIndex, int amount) override | Xeen::WeaponItems | virtual |
end() | Common::Array< XeenItem > | inline |
end() const | Common::Array< XeenItem > | inline |
equipError(int itemIndex1, ItemCategory category1, int itemIndex2, ItemCategory category2) (defined in Xeen::InventoryItems) | Xeen::InventoryItems | protected |
equipItem(int itemIndex) override | Xeen::WeaponItems | virtual |
erase(iterator pos) | Common::Array< XeenItem > | inline |
erase(iterator first, iterator last) | Common::Array< XeenItem > | inline |
freeStorage(XeenItem *storage, const size_type elements) | Common::Array< XeenItem > | inlineprotected |
front() | Common::Array< XeenItem > | inline |
front() const | Common::Array< XeenItem > | inline |
getAttributes(XeenItem &item, const Common::String &classes) override | Xeen::WeaponItems | protectedvirtual |
getFullDescription(int itemIndex, int displayNum) override | Xeen::WeaponItems | virtual |
getIdentifiedDetails(int itemIndex) | Xeen::InventoryItems | |
getMaeName(int material) | Xeen::InventoryItems | protected |
getName(int itemIndex) | Xeen::InventoryItems | |
getVm() (defined in Xeen::InventoryItems) | Xeen::InventoryItems | protected |
hasElderWeapon() const | Xeen::WeaponItems | |
insert(iterator pos, const XeenItem &element) | Common::Array< XeenItem > | inline |
insert_at(size_type idx, const XeenItem &element) | Common::Array< XeenItem > | inline |
insert_at(size_type idx, const Array< XeenItem > &array) | Common::Array< XeenItem > | inline |
insert_aux(iterator pos, const_iterator first, const_iterator last) | Common::Array< XeenItem > | inlineprotected |
InventoryItems(Character *character, ItemCategory category) (defined in Xeen::InventoryItems) | Xeen::InventoryItems | |
isFull() const | Xeen::InventoryItems | |
iterator typedef | Common::Array< XeenItem > | |
operator!=(const Array< XeenItem > &other) const | Common::Array< XeenItem > | inline |
operator=(const InventoryItems &src) | Xeen::InventoryItems | |
Array< XeenItem >::operator=(const Array< XeenItem > &array) | Common::Array< XeenItem > | inline |
Array< XeenItem >::operator=(Array< XeenItem > &&old) | Common::Array< XeenItem > | inline |
operator==(const Array< XeenItem > &other) const | Common::Array< XeenItem > | inline |
operator[](size_type idx) | Common::Array< XeenItem > | inline |
operator[](size_type idx) const | Common::Array< XeenItem > | inline |
passRestrictions(int itemId, bool suppressError=false) const | Xeen::InventoryItems | |
pop_back() | Common::Array< XeenItem > | inline |
push_back(const XeenItem &element) | Common::Array< XeenItem > | inline |
push_back(const Array< XeenItem > &array) | Common::Array< XeenItem > | inline |
remove_at(size_type idx) | Common::Array< XeenItem > | inline |
removeItem(int itemIndex) | Xeen::InventoryItems | |
reserve(size_type newCapacity) | Common::Array< XeenItem > | inline |
resize(size_type newSize) | Common::Array< XeenItem > | inline |
roundUpCapacity(size_type capacity) | Common::Array< XeenItem > | inlineprotectedstatic |
size() const | Common::Array< XeenItem > | inline |
size_type typedef | Common::Array< XeenItem > | |
sort() | Xeen::InventoryItems | |
value_type typedef | Common::Array< XeenItem > | |
WeaponItems(Character *character) (defined in Xeen::WeaponItems) | Xeen::WeaponItems | inline |
~Array() (defined in Common::Array< XeenItem >) | Common::Array< XeenItem > | inline |
~InventoryItems() (defined in Xeen::InventoryItems) | Xeen::InventoryItems | inlinevirtual |
~WeaponItems() override (defined in Xeen::WeaponItems) | Xeen::WeaponItems | inline |