ScummVM API documentation
unpack.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef CINE_UNPACK_H
23 #define CINE_UNPACK_H
24 
25 
26 #include "common/scummsys.h"
27 
28 namespace Cine {
29 
36 class CineUnpacker {
37 public:
48  bool unpack(const byte *src, uint srcLen, byte *dst, uint dstLen);
49 private:
56  uint32 readSource();
57 
63  uint rcr(bool inputCarry);
64 
70  uint nextBit();
71 
79  uint getBits(uint numBits);
80 
87  void unpackRawBytes(uint numBytes);
88 
96  void copyRelocatedBytes(uint offset, uint numBytes);
97 private:
98  uint32 _crc;
99  uint32 _chunk32b;
100  byte *_dst;
101  const byte *_src;
102 
103  // These are used for detecting errors (e.g. out of bounds issues) during unpacking
104  bool _error;
105  const byte *_srcBegin;
106  const byte *_srcEnd;
107  byte *_dstBegin;
108  byte *_dstEnd;
109 };
110 
111 } // End of namespace Cine
112 
113 #endif
Definition: anim.h:29
Definition: unpack.h:36
bool unpack(const byte *src, uint srcLen, byte *dst, uint dstLen)