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serialize.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef HPL1_SERIALIZE_H
23 #define HPL1_SERIALIZE_H
24 
25 namespace hpl {
26 struct cSerializeSavedClass;
27 }
28 
29 namespace Hpl1 {
30 
31 extern hpl::cSerializeSavedClass serializeTempClasses[];
32 extern int nSerializeTempClasses;
33 
34 void serializeInit();
35 
36 void engineSerializeInit();
37 
38 void penumbraOvertureSerializeInit();
39 
40 } // namespace Hpl1
41 
42 #endif // HPL1_SERIALIZE_H
Definition: AI.h:36
Definition: SerializeClass.h:247
Definition: algorithms.h:27