ScummVM API documentation
planetmover.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PEGASUS_NEIGHBORHOOD_MARS_PLANETMOVER_H
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#define PEGASUS_NEIGHBORHOOD_MARS_PLANETMOVER_H
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#include "pegasus/timers.h"
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namespace
Pegasus
{
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class
Movie;
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class
PlanetMover
:
IdlerTimeBase
{
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public
:
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PlanetMover
();
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~
PlanetMover
()
override
{}
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void
startMoving(
Movie
*);
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void
stopMoving();
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void
dropPlanetOutOfSight();
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protected
:
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void
newDestination();
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void
timeChanged(
const
TimeValue)
override
;
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Movie
*_planetMovie;
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CoordType _p1, _p4, _r1, _r4;
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TimeValue _duration;
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bool
_dropping;
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};
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}
// End of namespace Pegasus
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#endif
Pegasus::IdlerTimeBase
Definition:
timers.h:176
Pegasus::Movie
Definition:
movie.h:40
Pegasus::PlanetMover
Definition:
planetmover.h:34
Pegasus
Definition:
ai_action.h:33
engines
pegasus
neighborhood
mars
planetmover.h
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